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Orbital Command vs. Planetary Fortress

Главная / Игровая механика

Orbital Command vs. Planetary Fortress 13.07.2010 07:44:59

Ziggurat

USEast

Nobody seems to like posts that say "the Terrans are too good," so don't worry. I don't think the Terrans are too good, I just think the Orbital Command is too good.

It is the obvious choice for upgrading a Command Center. When you reach the point in your game that you want to upgrade your CC, your choices are OC or PF. What kind of choice is that? The OC is so good that there are hardly any games in which a Terran player doesn't upgrade as soon as he has a mere 150m of discretionary income. A single MULE more than pays for that, and MULEs alone would make OCs worth the effort. Add to that a scan that very well might save your ass if you absolutely need detection or some instant recon. Not that it even remotely needed it, but you can get extra supplies anywhere, too.

But we all know how great MULEs are.

Planetary Fortresses are used for cheesy rushes or, sometimes, for defending remote outposts. If you're relying on a PF to save an expo, though, that expo is probably already lost. But, to be certain, a PF is definitely useful if you're trying to hold off some hellions or roaches. But shouldn't PFs be good for more than defending some expos some of the time against small numbers of ground units? It is more likely, even on those remote expos, to see no upgrade at all on a CC, or even a second or third OC, than it is a PF.

Maybe if it didn't mean giving up on the Orbital Command, an upgrade costing 150m instead of 150m/150g and containing some of the Terrans' most powerful mechanics, we would see players choosing the Planetary Fortress. As it is, there isn't a choice at all, because no one can afford not to make an Orbital Command. And RTS is about making choices.
13.07.2010 11:51:43

Kapeselus

Blizzard Poster

I think it is a good balance of decision making when it comes to OC and PF. Remember that in SC:BW you didn't have too much of a choice, as you would normally be getting a Comsat Station early and no other options until late in a game. While it is almost always better to get an OC, PF comes handy when you expand a lot, want to protect your expansions, but cannot afford to distribute units all over the map in tight situations. It will usually cost you resources in the long run, but for example if there is a remote expansion you would have problems defending (like a corner gold mineral one), a PF is definitely a good choice, as it will greatly decrease a risk of losing it, thus making your more money. It is a kind of a choice that we like our players to have. You will also see more PF use in lower level games, so the usefulness varies. On the other hand you will quite often encounter Planetary Fortresses in "pro" games as well!
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